This is a listing of what i used to raise skills. This was compiled by me and a few friends when i was on another shard its not foolproof but works out pretty good.
Alchemy
Skill - What to craft - Reagents used
0 - 30 Buy from NPC Alchemist -
30 - 35 Strength Potion 2 Mandrake Root
35 - 45 Greater Agility 3 Bloodmoss
45 - 55 Greater Strength 5 Mandrake Root
55 - 65 Greater Poison 5 Nightshade
65 - 90 Greater Cure 6 Garlic
90 - 100 Deadly Poison 8 Nightshade
Animal Taming
Skill - What to Tame
0 - 30 Buy from NPC
30 - 50 Timberwolves, Hinds, Brown Bears
50 - 65 Grey Wolves
65 - 80 Great Harts, Grizzly Bears, White Wolves
80 - 85 Giant Toads
85 - 90 Imps
90 - 95 Predator Hellcats
95.1 - 100 Ki'Rin, Unicorns, White Wryms, Dragons, Nightmares
Blacksmith
Skill - What to craft - Ingots needed
0 - 35 Buy from NPC Smith -
35 - 43 Cutlass 8 ingots
43 - 47 Scimitar 10 ingots
47 - 52 Kryss 8 ingots
50 - 94 Short Spears 6 ingots
95 - 100 Platemail Gorgets 10 ingots
Bowcrafting
Skill - What to craft - Wood needed
0 - 30 Buy from NPC Bowyer -
20 - 30 Make Arrows -
30 - 60 Bow 7 Wood
60 - 70 Crossbow 7 Wood
70 - 80 Composite Bow 10 Wood
80 - 90 Heavy Crossbow 10 Wood
90 - 100 Repeating Bow 10 Wood
Carpentry
Skill - What to craft - Wood needed
0 - 30 Buy from NPC Carpenter -
30 - 40 Medium Crates 15 Wood
50 - 55 Large Crate 18 Wood
55 - 73.6 Wooden Shield 9 Wood
73.6 - 78.9 Quarter Staff 6 Wood
78.9 - 100 Gnarled Staff 7 Wood
Cartography
Skill - What to craft
20 - 52 Local Maps
52 - 65 City Maps
65 - 67 Sea Charts
67 - 99.5 World Maps
99.5 - 100 Level 2-4 Tattered Treasure Maps
Chivalry
Skill - What to cast - Tithe needed - Mana needed
0 - 30 Buy it - -
30 - 40 Consecrate Weapon 10 10
40 - 55 Divine Fury 10 15
55 - 69 Enemy of One 10 20
69 - 88 Holy Light 10 15
88 - 120 Noble Sacrifice 30 20
Inscription
Skill - What to Scribe - Reagents needed
0 - 35 Purple Books - or buy from NPC
35 - 65 Recalls Black Pearl, Blood Moss, Mandrake Root
65 - 85 Energy Bolt Black Pearl, Nightshade
85 - 94 Flame Strike Spider's Silk, Sulphurous Ash
94 - 100 Resurrection scrolls Garlic, Ginseng, Blood Moss
Magery
Skill - What to cast - Reagents needed
0 - 30 Buy from NPC Mage -
30 - 45 Fireball Black Pearl
45 - 65 Lightning Mandrake Root & Sulfurous Ash
65 - 90 Energy Bolt Black Pearl & Nightshade
90 - 100 Flamestrike Spider's Silk & Sulphurous Ash
100 - 120 Earthquake Blood Moss, Ginseng, Mandrake Root, Sulphuric Ash
Necromancy
Skill - What to cast - Reagents needed
0 - 30 Buy from NPC Mage -
30 - 54 Wraith Form Nox Crystal, Pig Iron
54 - 71 Horrific Beast Bat Wing, Daemon Blood
71 - 81 Wither Grave Dust, Nox Crystal, Pig Iron
81 - 110 Lich Form Grave Dust, Daemon Blood, Nox Crystal
110 - 120 Vampiric Embrace Bat Wing, Nox Crystal, Pig Iron
Poisoning
Skill - What Poison to use
0 - 30 Buy from NPC Thief
30 - 40 Lessor Poison
40 - 70 Poison
70 - 100 Greater Poison
Stealing
Skill - What to Steal (from a pack animal)
0 - 30 Buy from NPC Thief
30 - 39.9 Steal Empty Backpacks
40 - 49.9 Steal Backpacks containing 1 arrow
50 - 59.9 Steal Backpacks containing 2 arrows (not stacked)
60 - 69.9 Steal Backpacks containing 3 arrows (not stacked)
70 - 79.9 Steal Backpacks containing 4 arrows (not stacked)
80 - 89.9 Steal Backpacks containing 5 arrows (not stacked)
90 - 99.9 Steal Backpacks containing 6 arrows (not stacked)
100 - 109.9 Steal Backpacks containing 7 arrows (not stacked)
110 - 120 Steal Backpacks containing 8 arrows (not stacked)
Tailoring
Skill - What to craft Cloth / Leather used
0 - 30 Buy from NPC Tailor -
30 - 40 Skirts 10 Cloth
42 - 52 Cloaks 14 Cloth
52 - 58 Leather Gloves 3 Leather
58 - 63 Leather Bustier 6 Leather
63 - 67 Leather Shorts 8 Leather
67 - 75 Leather Leggings 10 Leather
75 - 97.5 Oil Cloth 1 Cloth (cut oilcloths then into 1 bandage)
97.5 - 100 Studded Leather Gorgets 6 Leather
100 - Studden Leather Suit / Bone armor
Tinkering
Skill -What to craft - Ingots used
0 - 30 Buy from NPC Tinker -
30 - 40 Froe 2 Ingots
40 - 45 Sledge Hammer 4 Ingots
45 - 94 Lockpick 1 Ingot
94 - 100 Heating Stands 4 Ingots
Hope it helps..
Thanks dude, that'll help out a lot. We have a lot of unused space/world/environment on the server so getting something like this with addition to something like:
For resist, one way is to take a bow, go fight lichs, so all you have to do is worry about magic damage... which raises resist. perhaps maybe fel, can be the land of crafts in terms of towns, and the land of dominating in terms of monsters. Kinda like when u roll down deciet, to the 2nd floor, where all those ancients pop. I'm pretty buff, but I can't even kill one ancient lich solo.. so yah, bringing 4-5 Guildies (if i had a guild) to destroy them would be fun. sorta like dark ages of camelot and other rpg's mentality. FFXI...
and the final question that has me stumped. They got that super duper jade dragon right and other ancient la la dragons. Now i know that a tamer could take it out... I know if others are around a bard could take one out and get loot. hmm, maybe i should get music and peace on my warrior. I'm at the point where I can kill daemons, blood elementals, balrons (with my balron composite bow) .. etc. but... i can't kill an ancient lich. i have pretty high resist, but when 1 hit takes me down 75+ HP's.. i would need massive potions, a lotta luck, and to use a lot of unique weapons to accomplish the job, not to mention lots of space to kill it. Here's my skills currently, is there something I have that is probably hindering me in the long run?
115 Archery, 90 Chivarly, 115 Healing, 110 Bushido, 120 Parry, 120 Anatomy, 120 Tactics, 120 Swords, 100 Lumber, 85 or 90 magic resist.
I might lower Chivarly a little, dunno point in having it that high... archery ez, healing ez, bushido gotta do that momentum strike.. lumber was going to 120, but since i just found out that there is no point in that .. haha :) and resist.. gotta keep killing lich lords n stuff.
I guess, if this message doesn't draw any response, then I will just have to explore T2A, and the other lands since i really have never done it.
P.S. I've dominated some hard monsters, and got crap loot. My opinion is that tamers curve the loot table since they have so much power. Anyway to reward, a more hands on approach to killing monsters, not that I am against tamers at all, as I have one in the works.
w/ my extra skill points i'll probably get magery for teleportation and possibly mark w/ a scroll or hiding for going afk in dungeons. dunno.
Hmmm don't think its your skills that are the problem. Might be your equipment. What resists and all do you have with your armour and jewelry?
I think 95 Chivalry is the level where you have 100% success at casting Enemy Of One, don't want to have a nasty likely hood of failing do we :-P. Also I do not believe Chivalry goes above 106.1 ? on here, I think its 106.1 but I forgot and can't find a thread on it (should be one on it though).
Easy way to get Magic Resist is to cast Clumsy or Weaken on yourself over and over, if you have magery, if you don't have any levels in it then grab some +magery skill items and some regs, should be able to pull it off.
Necromancers can use Painspike all the way to 120 inplace of Clumsy :-)
Guild sparring with several guild mages, each casting Clumsy on you over and over should get you your resist if you can't pull off the other methods.
Next batch will derail topic a little sorry Flint.
I have yet to attempt and Ancient Liche on my archer, so can't overly help you there, considering they are slow I'd drop it like the Seeker that lives near my house :-/
Yes the coloured tamer dragons are strong and all that, but I know non-augmented warriors who can melee paragon ancient liche.
Can I ask do you even have all 70s ?
If you have all 70s then its melee attack shouldn't be hitting you for more then 35, yes it could combo you with spells and melee but still a frequent successful hit on it will interupt its casting.
Flint: Great guide, I'll be using it myself, I'm pretty sure :)
TTG: Your skillset is ok as it is, for a warrior. Though I'd boost bushido to its top, as it influences defense chance. Three reasons I see could make you take that much damage from ancient liches:
-As mentionned above, your resists are not 70 everywhere (and it's likely to be the case)
-You might be using a super slayer bow of the opposite category of undead (not sure which one it is), so the damage you receive from undead is greatly increased.
-Thane (or other GM) is possessing the liches to make you pay for something you've done (the less likely of the three, of course ;))
As for tamers, as strong as they might look, without druidry by their side, they can't hope to equal a even half-socketed warrior. Ancient Jade dragons and monsters like that are no meant to be soloed unless you have some sockets to increase your hp, defense chances, and the like. This will come in time, don't worry ;).
Rithik: I capped at around 110 chivalry, a slight bit above. Tried to go to 120 to get the paladin title, but it didn't seem possible.
*bats eyes innocently* would we do that *laughs insanely*
Would love to see the posts to this topic kept to skill gains so we can all help each other :)
Chivalry tops out at 115 due to faulty scripting on OSI's part.
Quote
Chivalry
Skill - What to cast - Tithe needed - Mana needed
0 - 30 Buy it - -
30 - 40 Consecrate Weapon 10 10
40 - 55 Divine Fury 10 15
55 - 69 Enemy of One 10 20
69 - 88 Holy Light 10 15
88 - 120 Noble Sacrifice 30 20
Actually. Chivalry is better like so:
0-25: buy it. (The NPC only offer up to 25-27)
25-35: Divine Fury
35-45: Dispel Evil
45-55: Enemy Of One
55-65: Holy Light
65-120: Noble Sacrifice.
It works better because the more you fail casting, the more you gain. >_>
QuoteMagery
Skill - What to cast - Reagents needed
0 - 30 Buy from NPC Mage -
30 - 45 Fireball Black Pearl
45 - 65 Lightning Mandrake Root & Sulfurous Ash
65 - 90 Energy Bolt Black Pearl & Nightshade
90 - 100 Flamestrike Spider's Silk & Sulphurous Ash
100 - 120 Earthquake Blood Moss, Ginseng, Mandrake Root, Sulphuric Ash
...Why? >_>
Non-damage spells are better.
QuoteFor resist, one way is to take a bow, go fight lichs, so all you have to do is worry about magic damage... which raises resist.
You mean Resisting Spells? No. That will not work. Only stat-altering spells like Clumsy, Curse, etc raise Resisting Spells. And Liches don't cast them >_>
The best way to raise Resisting Spells (And Eval Int at the same time) to make a macro to cast Clumsy on yourself.
not that it was mentioned but when casting a damage spell on self you can also macro heal kill 2 birds with 1 stone...Like I said these are what worked for me and i gained pretty fast.
I remember the days when resistmagic was raised via casting firefield and walking up and down it :D
Quote from: Valius on June 25, 2007, 10:44:52 AM
I remember the days when resistmagic was raised via casting firefield and walking up and down it :D
Ah now those were the days :) fond memories indeed lol
Hah! I actually remember doing that on OSI oh so long ago.
;D wooooo my crafter thanks ye very muchikle , :P
this has helped me out a great deal, but can't help but asking...might you have a list for ninjutsu?
Been a while since I had to level it but if I can remember correctly:
Skill What to Cast
0 Buy from NPC (Makoto Jima)
30 Animal Form
40 Mirror Image
70 Focus Attack
90 Death Strike (up to 120)
Could anyone tell what to craft for:
100-120 blacksmithy
100-120 tailoring
thanks in advance
Might try chaos and order shields for blacksmithy and anything studded in samurai items for tailoring. Not sure what else in tailoring. Also those kubuto helmets fail tons so might work too. Outside of those just filling small bod's might help. Good luck with your gains :)
A good general rule to raise ANY skill is to do an activity that has a 50-60% success rate. You MUST have a failure chance at a skill in order to raise it.
What about cooking? I have about a week to raise my cooking enough to make food for our wedding reception! I had no idea my cooking was that low! -Ashlee
A bump for this thread as well as to put in another way to raise stealing (as I am currently doing so with a macro). Get a packhorse (or other animal with a pack) and drop a ton of empty bottles on it (I have 503). set to all guard (won't work otherwise) and steal away, re-adding bottles as you go.
im not seeing anywere a list of bushido training. What skill/spell to use and when an howlong to use it. Can anyone help me here?
Bushido is a pretty fast gaining skill. run confidence over and over you dont have to wait till it stops to gain but run it till about 60 then run evasion . when your gain slows down, go where your fighting more than one monster and run momentum stike it hits two targets at once and just run it to 120.
http://www.uoguide.com/Skills This is one of the best guides out there for training skills.
Since there is only one account allowed here gaining skill in HEALING is quite a challeng for me. Has anyone got a better way than just healing one's self durring combat?
Pay some one to bank all their stuff and keep resing them over and over...
Find and item that gives you at least 3 HP (or enough STR to gain you 3 HP). On a macro, remove it, reequip it, and heal. Wait enough time for the band-aids to apply, and repeat.
VoilĂ ! You're a legendary doctor! I wouldn't operate anyone in real life, though.
Genius! Hehe
Well, off to blacksmithy I guess since i find it impossible after a week to aquire augmented stuffs. hehe I have my smith trained up to 107 and am wondering if the www.uoguide.com is accuate here when it comes to skill gains and what to make when.
Can any of you Legendary Blacksmiths comment here fer meh?
Chaos and order shields are the way to go, Chips only a 115 smith, he has a bracelet to make up the last 5 hehe.
UOguide works alright. I noticed that since skills raise higher here on SH, you can go a bit more loose (i.e. wait a bit longer before crafting platemails), so you can keep doing stuff that costs less ingots for a longer time.
The same goes for a lot of other skills that still go up reasonably even though the rate of success is quite high.
My smith looks like he will be done some time today i guess. I got a good count on ingots used as well as time macroing from 100. Its actually not near as bad as I thought. Im used to using a minimum of 250k ingots and a week or so of macroing.
If any one runs into any smith augments please save em for me. Im hoping to raise his smith to 135 or 140 with jewelry.
I was told that smith augments didn't stack past your max skill, just the ancient smith hammer. I wouldn't mind getting it up with augments tho hehe
Correct, augments don't take a skill past 120 no matter what skill it is. The only point to them is to save your skill points for use elsewhere.
Quote from: Lucian Darkfire on November 04, 2012, 01:27:22 AM
Correct, augments don't take a skill past 120 no matter what skill it is. The only point to them is to save your skill points for use elsewhere.
ohhh man, I have so much to learn. I need to get someone on skype or vent and have a long conversation. Kind of a school without typing. Im not lazy to type but since my strokes I type slow and my fingers dont always go where they should and i forget sometimes how to spell things that I really know so it gets embarsing some times. Talking is for me much faster and then i can take notes and Ill hopfully remember.
Ill see if i can figure somthing out.
After looking at the taylor skill gain guide I followed it close and I have a question.
Sorry that it seems i ask a lot but im still learning Sylvan.
After gaining skill to 100 should i keep on making studded gorgets to 120 or?
I did notice that gains are better with around 60ish percent fail rate but i wonder what I will make when reaching 100.
Quote from: Kage on June 29, 2007, 03:47:19 PM
Quote from: Valius on June 25, 2007, 10:44:52 AM
I remember the days when resistmagic was raised via casting firefield and walking up and down it :D
Ah now those were the days :) fond memories indeed lol
I remember when on osi magic resist spells was gained by casting blade spirits from the wing on a tower and standing on the wing. Also there was some spell that could be gm'd by walking up and down the stairs in a small workshop. Maybe it was also resist. There was so many bugs. LOL
haha I forgot what i was reading this thread for. Macing. Someone showed me a good way to raise macing in the newb dungon but i seem to have forgotten the trick. Info??
I personally say the best way to train macing is against a friend holding a wand using evasion in Tokuno... but that's me ;)
I tried the wand thing in the newby dungon but it seems that while holding a wand you cannot attack anything. It wont swing as a mace does. so no skill gains.
Wand is for training parry and training someone elses weapon skill (especially weaker players who might otherwise get slaughtered by your auto-attacks). Wands are also extremely useful for tamers as it allows them to not interrupt their own taming attempts due to auto-attacking so they don't have to keep tabbing out of war mode, with Mace and Bush/Parry it also means they retain their defences through all this as well.
Bowcrafting 50-89+ better make fukiya darts. It need one board or log.