Thanks for the info.
The two I am most curious about are the ruby and tourmaline. I have some and they indeed do say the same things as here.
Ruby - Creature: +5 Armor
Tourmaline - Creature: +3% All Resists
So I was just thinking since "armor" used to just mean physical resist, that it would just add there... but then again yeah theres things like armored swampies and whatever that drow king has. Dunnnnnno.
But with the tourmaline say I take a maxed out Rune beetle, which would have 95% poison resist and add a mythic tourmaline (+5% all resists).
Would it become...
1- 100% poison resist (95+5%)
2- 95% (with that creatures max being 95%)
3- Something else because of some hidden cap to resists that was created to prevent this.
The two I am most curious about are the ruby and tourmaline. I have some and they indeed do say the same things as here.
Ruby - Creature: +5 Armor
Tourmaline - Creature: +3% All Resists
So I was just thinking since "armor" used to just mean physical resist, that it would just add there... but then again yeah theres things like armored swampies and whatever that drow king has. Dunnnnnno.
But with the tourmaline say I take a maxed out Rune beetle, which would have 95% poison resist and add a mythic tourmaline (+5% all resists).
Would it become...
1- 100% poison resist (95+5%)
2- 95% (with that creatures max being 95%)
3- Something else because of some hidden cap to resists that was created to prevent this.