Sylvan Heart Forum

General Category => General Discussion => Topic started by: KukoShaku on May 28, 2007, 04:16:21 AM

Title: PVP and looting
Post by: KukoShaku on May 28, 2007, 04:16:21 AM
Hiya, it's me again with a question this time  :)  I have searched for about an hour now about PVP and looting. I have checked the Shard Basics and all i found was what i already knew... pvp is OK as long as it's in character. Which is fine with me, because every character i have made, i have given them a personality.  The problem is... once you do make the kill and the victim's body is at your feet... What exactly are you allowed to loot off the corpse? I take it money is a given, but what about regs/nice gems or an item? is there a guide line that i missed somewhere? or maybe a rule of thumb to follow?
thanks  :)
Title: Re: PVP and looting
Post by: Cearbhalyn on May 28, 2007, 05:22:34 AM
the only time I think it has really been discussed it when its in relation to an event or a guild war. Honestly there is no real PvP here. In relation to the above to topics... it varies. As for events...just things that are easily replaceable like bandages, regs, gold. As to the Guild wars...well there was really only one big one and that was close to a year ago. There were rules set and agreed to by both guilds pretty much. There was some discussion, but the end result was up to them.

So not much help Im afraid... you will have to go on your own I guess. Personally If you are going to PvP I would say prepare to pay the piper. Make sure your gear is insured and anything you want to keep is also, and have that pesky auto insure on...
Title: Re: PVP and looting
Post by: Thane ir'Wyndan on May 28, 2007, 06:37:01 AM
My PERSONAL take on PvP is this:  since anyone participating in it does so willingly on Sylvan AND any item can be insured, then anything left on the body is fair game to be looted.  Now what I have taken when I PvPed was gold, regs, bandages, gems, food.  All things easily replacable and NO one is going to have their game ruined because they gotta make a pit stop for basic resupply.
Title: Re: PVP and looting
Post by: KukoShaku on May 28, 2007, 12:09:03 PM
ah that's fair enough, so more or less as i thought... the easily replacable things. Well and shoudl i come across anything that wasn't insured... i suppose I'll take it... but maybe sell it back to the owner later on   :P  hehehehe  so that way kinda everybody wins.

I was just thinking about the whole PVP thing... wanted to make things a little fun. You know play a role of a bandit or a marauder... keep people on their toes, sorta speak. I'm not planning this any time soon though... so everyone can rest easy. Though i do have a mercenary who may be paid to assassinate someone   :P  hehehehe  So you never know
So yeah, cheers for the heads up on the looting   :D
Title: Re: PVP and looting
Post by: Admin Acacia on May 29, 2007, 01:13:41 AM
I know when we had an active Orc band here, they would only loot gold, maybe food and bandies. They didn't take anything else.

Some of this is sort of up to the person, some kind of like a code of honor, if you can have such a thing in PvP.    We have stated that it must be role played, we have never gotten into the looting aspects of the matter.   Is that something we need to lay down, or allow it to be individual?   Interesting thought.
Title: Re: PVP and looting
Post by: KukoShaku on May 29, 2007, 02:02:04 AM
Yeah, i know... which is why i asked before i made my marauder  :P hehehehe i don't wish to anger the gods (esp. Thane, for obvious reasons) as well as the victims. When they have stuff taken from them i don't particularly wish to hear a whole lot of whining and then getting the admins involved to sort the mess out. You guys are doing an awesome job and you already have your hands full as it is with out this matter. So I think there should be some guidelines for what can be taken and/or how it may be recoverd if taken. for example if i make a kill, and i find an item on a corpse i'd take it. then after bringing the ghost back to life i'd offer the victim to buy that item or items back for a small fee (maybe 5k gold per item or so) then the choice would be up to the victim if he/she wants the item back. So having that kind of system should work fine, because you know anything can happen... get a new item and forget to insure it... die at the hands of someone who was after you and you have no chance to getting it back (unless of course the pker happened to be nice...).
But it doesn't matter to me if such guidelines get put into place... should i kill someone (and i do look forward to it *grins*), i will do as i said above. You will be able to buy the item back  :)

So i guess this is like a little warning  ;)  hehehehe  you now know who and more or less where... the only thing is when  ::)

Cheers for all the feedback on the issue, it cleared up a grey issue for me  :)
Title: Re: PVP and looting
Post by: Aderyn on May 29, 2007, 03:02:37 AM
Seems to me looting rules shouldn't really be necessary. Really, it's made clear in the rules what areas are PvP areas and no one should be in those areas if they aren't willing to risk losing any uninsured items they're carrying. Besides, I kind of like the above idea where if you have something looted and really want it back, the person who looted you might have to pay a ransom to get it back, or perhaps fulfill some task (bring me x amount of hard-to-acquire resource), or perhaps train up and challenge that person to another duel to get your beloved family heirloom back. :)
Title: Re: PVP and looting
Post by: Kydaer Shol on May 29, 2007, 03:37:53 AM
I like that idea as well *giggles*
Title: Re: PVP and looting
Post by: TTG on May 29, 2007, 03:54:30 AM
I have a pk in the works (already starting to kill stuff), role play style, with very very minimal looting.  I do like loot, so if they just picked up something nice, I might snag it, but as for all that other stuff, nahhhhh.  Point is follow my role play :)

just a fyi to the mastas
Title: Re: PVP and looting
Post by: Cearbhalyn on May 29, 2007, 02:23:01 PM
Pk's are griefers in my mind, since they serve only to cause grief to other people. That is not allowed here!
Bandits, marauders, thieves, and various other Role Players are allowed. You Must RP the encounter that means on the whole no just walking up and trashing people, no sneak attacks without planning ( yes there are ways to RP it out, but you have to put some effort into it), no just killing without interaction before hand.
I know I have argued with someone over this word before, but I stand by my definition. A PK is nothing more then a griefer, they kill people just for the fun of it, or they are lazy. Fine on another server, but here we need to RP the PvP that means...you want to kill people for fun? call yourself a murderer! want to steal all the time, your a thief! want to rampage the countryside... your a bandit! there are plenty of ways to role play it out, and to enjoy the privilege (note...not right) of being able to fight your fellow player ( note also that pvp does not have to end with death either). You must though use role playing to gain that privilege! a pk is NOT a rp title!

You might assume from my use of exclamation marks I am touchy on this subject, and I am. I detest pks, with two or three passions. They ruin the game, with no shadow of a doubt. They do not serve any purpose other then griefing people! They are why we left OSI years ago the first time. BTW I am not alone in feeling this way, I have talked to lots of other players in game who feel the same way about pks.
Now do not get me wrong, I think RPing pvp isn't not as bad, and I can understand it. I do not tend to go into fel places because I don't wish to come into those possible conflicts, but I can completely understand that some do enjoy the RP aspect of it. However, I am always on guard against pk's, not rpers. That's why I restate the rules that you must use RP to do the PvP, because that's the only thing that lays between a Rper and a PK...the Rper is doing it for story..the pk for grief.

Anyway....I could go on....but Ill desist :)
Have a good one

and ttg, it wasn't aimed at you, you just set off my rant with that term (pk), because it means so much to me in a very very negative way. SO accept my apologies if you think it is, its not...its a generally pk rant.
Title: Re: PVP and looting
Post by: TTG on May 29, 2007, 06:24:19 PM
Hello,

I've played multiple online games, (Ultima Online, Asheroncs  Call, dark ages of camelot, everquest and final fantasy IX online). 

I know this is satisfying to you, but pks are not just griefers.  Have you ever gotten an adrenaline rush from attacking another player or another player attacking you?  That causes interest.  I will be out there, I will be role playing, and I will be making sure despite the death, the players end up being atleast 51% happy compared to mad/angry/sad.  The only reason the Ultima online even blew up with as much population as it has over the years is (1, it's awesome gameplay, along with how new it was when it came out compared to the substitutes) and (2. MONSTERS, LOOT AND KILLING OTHER PLAYERS)  Guild wars, faction wars, ... are these just here to please the PVM's?  Nope, you can only get so much out of killing monsters and loot. 

Back in the day, I used to put down heavy containers of 400 stones, hoping someone came to pick it up, so I could kill them.  I got better, would fight 3v1's.. 5v1's and even guild vs 1.  I did it so i could pick up their regeant pouch, and hopefully not be overweright to kill more or get out.  At that time, all the money I had was uselss, it was all about going out to the spawn sites and killing monsters hoping for items.  so maybe you lost one katana of force .. oh no.  With this game, it's all about putting that thought in others head that it's not completely safe. 

I know where you're coming from.  My mom plays this game (Wintermoon), and the first thing she said is "show me where to go where pk's are so I don't go there, unless you're with me."  I explained it all to here.  So now that we have a pk spot, I'm not just going to I KILLED YOU MUHAHAHHAHA..

my point is, it is all about maturity as well as not taking advantage of the power.  I can't tell you if I will loot at all, or what will happen.  I do know my fighting tactics, and my character profile as well as certain conversations I hope to simulate as I hang around.  My character is extremely PVM gimped, not to overpower the PVP aspect, but to ensure, I don't play the heck out of the character.  Really, just during events or big functions in FEL, do I plan to sign on and just sorta keep everyone on their toes and hopefully bring excitement when they kill me. :)  Honestly I think every character should have 1 character in a guild that is in war with another one.  Just to get all that out.. Oh cool I just got a 12 socket super duper toy.. wonder how much damage I do on a lich.......  ehhhhh I wonder how much I do against another player.  riiiight?  It's all about bragging rights while holding down your ego.

Regardless, the more negative tone you bring about this discussion, the harsher it all is going to be.  I'll even welcome everyone that really hates PVP that much, to private message me and I'll write your nicks down on a paper, and pass you up.  I don't care, I just like to have fun, and make sure whatever I do, doesn't conflict with the happiness and well being of others.

bye

Ironhand/ xxxxxxxx not telling u pks name ;)but i'm sure u will all guess if you do a little investigation when seeing ironhand log in and out and seeing whos on or what not :)

one last note, fighting the anti/pk wars .. running in buccs.. controlling deciet.. some of the greatest times and the WHOLE  reason I came back to Ultima online.  I then picked this shard, because I was hoping to phase out of it because my want for loot is so great.  The customizations this server has is really good.. like some love with the fletching and stuff but... who's to complain?  I'm having fun. I didn't know I had to explain my whole intentions to put the other people at ease.

-Tivo The Good of Baja  (TTG)  (also pacific)

Title: Re: PVP and looting
Post by: todd0168 on May 29, 2007, 06:57:45 PM
I wasn't going to say anything here but I feel I must make a distinction that I think is going unnoticed.  I think the main difference of opinion here is in terminology.  I would agree with Dubh that "PKs" are griefers.  But, not everyone who likes PvP is necessarily a "PK".  "PKs" are Player Killers, their whole thing is to go around killing other players, period.  But, like Dubh said, brigand, bandits, thieves, etc. are not, in my opinion, "PKs", they are RP PVPers.  From what I have seen Kuko say, he is very much a PVPer, not so much a blatant "PK".  I would have to also agree with Dubh, that I very much do not like "PKs".  RPd PVP might not be so bad, but I doubt I will ever stick around to test that.  I have never been very good at PvP, and don't intend to start trying now.

As long as it's RPd Kuko, I think you are just fine in whatever you do along those lines.  Just make sure that you RP it and I can't see any reason why anyone would have to complain about it.

8)
Title: Re: PVP and looting
Post by: Alaric McCree on May 29, 2007, 07:05:45 PM
Let's not argue somantics. Before anyone gets upset or worse, we all know the basic rule of thumb here. Any player to player interaction that includes any kind of fighting, stealing, or anything else that may be considered to go "against one of the said players by the other player" HAS to be ROLE PLAYED out. Period.

Stick to that and everything will be fine. I have seen and been on both sides of the coin here. This rule is here for a reason.

Personally, I look forward to seeing what new interesting rp situations will arise once there is a known threat lurking around. I  know of a few solid rpers who will be waying the value of making that run to some special place knowing their may be a bandit lurking around as well.

Stay safe, if you can, and above all...

HAVE FUN!!!!
Title: Re: PVP and looting
Post by: TTG on May 29, 2007, 07:38:01 PM
Hello,

My bad Faethora,  I missed your last line about your post being a random rant on a semi-random word in a specific post.

In all honesty, if this helps patch things up...................

above all things in life, I hate whiners... I do fight to not ask for help, or advice.  But I figure, I like to help, have no problem helping, and as long as we are all mature, what's it matter if we all have smiles?

Whether I am a hyprocrite or not... just anyone whining about anything, or even !% whining, just kills me.  I work in real life and deal with people who don't like to work etc, then to come on my game and see people whining or (yes on the otherside of it, people using bugs to get ahead) do bother me.  I've just dealt with so many people through all the games I've played and since for some reason, God has blessed me with Legendary hand-eye coordination, I've always been in the mix, holding down a war on just a few set of shoulders.  Always coming out on top :)

P.S. I was banned from UO back in the day for racism language during a server war, even though it was ok for the people of that racist to use remarks against me... sorta set up, but being most hated through words and game play.... gotta watch my back.  It's 6 years later, and I am now 26 years old.. i've learned a lot, and although I try to cut corners, I in no means want to ruin others in any unreasonable manner.

TTG, Ironhand
Title: Re: PVP and looting
Post by: Cearbhalyn on May 29, 2007, 08:18:00 PM
I think you mean me TTG not Fae.... he merely agreed with me. I also fully agree with his comments. I have known RPers who wanted pvp to do more RP, however, most pvpers are griefers, and so when someone calls themselves a PK..they are calling themselves a Griefer. If they are rpers, they dont do it....

No, I dont get a rush, just pissed off when someone comes and attacks me for no reason other then to see me dead. Thats one of the reasons i dont do Fel.

Title: Re: PVP and looting
Post by: TTG on May 29, 2007, 08:27:45 PM
heh, terminology is what holds humanity back. (points at twigs and matches) MAKE FIRE.

:)

Pk in UO means x.
Pk in general means, kill other players.  Someone has to die and it needs a name hehe.

just wanted to make a final comment to bring all aggravation that could have surfaced to zero.

See ya'll n game ;)

P.S. Looking for a guild that goes out looking for the strongest monsters to kill.... i'm looking for a family within a family.
Title: Re: PVP and looting
Post by: Cearbhalyn on May 29, 2007, 10:47:32 PM
there are plenty of RP names that do not simply refer to killing a fellow player....

Bandit
Bandito ( for the latin twist)
Thieves
Mauraders
vigilanttes
any of the various names for small guerilla groups that happen to also be bandits
Brigand
Or even if you just happen to get your jollies on whacking people MURDERER
If you would like i can come up with more :) Happy to help you RP it instead of just kill people.
Title: Re: PVP and looting
Post by: KukoShaku on May 31, 2007, 01:43:09 PM
Wow i didn't think i'd start a fire here... anyway, it's nice to see people talk about the issue and getting it sorted out. Hence why i asked in the first place... i didn't want to be labled a senseless, random PKer... a type of player i don't like... (to put things VERY nicely  :)  hehehe)

On another note... My evil marauder has been created and they (not naming any names here) have begun traning! So yeah, watch this space for the finall announcement on the completion of the marauder! After that... i'd say travel in groups around fel and/or tokuno  ;D

So yeah, have fun! and carry lots of gold where ever you go  ;)
Title: Re: PVP and looting
Post by: Flint on May 31, 2007, 02:21:07 PM
Guess ill throw my 2 cents in on this 1. Pk'n and outright griefing are 2 very different things. My very first experiance was with a guild on osi that hunted playerkillers ( the ones that just kill to have fun ). There was nothing funner than ambushing a few of these vile murders and takeing there heads. I have played on lots of free shards where there was no safe area but here at sylvan all of tram is safe. Do i feel that pvp-pk etc. is part of the game defiantly. At least here it is made to be roleplayed and who cant roleplay a bandit? At least here we wont have to worry about being res-killed and some 1 standing over you saying i powned you. So to the people who wish to roleplay a bandit,thug,kidnapper etc. i say have fun with it and i hope my poor crafter if caught in fel or tokano can outrun ya  ;)
Title: Re: PVP and looting
Post by: TTG on May 31, 2007, 02:43:31 PM
oooo we can kill in tokanko toooo???? :)
Title: Re: PVP and looting
Post by: Forest Rithik on May 31, 2007, 02:51:57 PM
All of Tokuno (Best Go to Urk land when an Old world Urk is online :-P), The Revamped-Re-released Feluca, Fel Destard and various racial lands/ towns are Felucan rule set (PK able)
Title: Re: PVP and looting
Post by: KukoShaku on June 01, 2007, 01:24:52 AM
Quote from: Flint on May 31, 2007, 02:21:07 PM
i say have fun with it and i hope my poor crafter if caught in fel or tokano can outrun ya  ;)

If you are poor then you are safe in the fact that when you die... nothing will be taken from you   :P  hehehehe but yeah, it should be fun... once training is done  :-P  hehehehe  *puts his running shoes on*  ;D
Title: Re: PVP and looting
Post by: Flint on June 01, 2007, 01:49:07 AM
Just keep an eye open for those who look for vermin on the roads, sometimes the hunter becomes the hunted :o
Title: Re: PVP and looting
Post by: KukoShaku on June 01, 2007, 01:54:04 AM
Oh you shouldn't worry we have ways to go unseen and unheard, and we will strike when you least expect it. Sometimes with propper warning... "WARNING WARNING!!! SOMEONE IS AFTER YOUR HEAD AND LOOT"   hehehehehe  :P
Title: Re: PVP and looting
Post by: Cearbhalyn on June 01, 2007, 02:46:44 AM
I know I sound like a broken record, but I am broken on this point.

Just in case you have NOT read the rules recently....

"Don't meet a person and immediately attack them without warning ... Rather, notify them of your intent and then get to work."

http://www.sylvanheart.co.uk/smf/index.php?topic=96.0


That means that sneak attacks are out of the question, unless you can figure out a way to RP it. There are ways, however I am not going to help you on that one. I think that sneak and hide might be better used when you banditos turn and run from the people pulling the Glacial out of their pocket and pointing at lunch ;)

Have a good one.....
Title: Re: PVP and looting
Post by: Flint on June 01, 2007, 03:36:25 AM
you know i thought i would just throw in 2 cents and be done with it but... How else are you supposed to roleplay a thief,robber,cutpurse etc.   Part of there skills are hideing stealth and backstabbing. Though I am not an avid pk' r there as much a part of the game as a tailor. Bottem line is if you do not like it stya out of fel and stay away from tokano. I agree with you on a lot of things Cearb but this 1 im afraid not. If foolish miner knows he can be attacked going to fel to mine and goes anyway just because its always been safe you cant complain when out of hideing pops a few thiefs and demands you pay a toll for being on there land or forfit your life. There as much roleplaying as anyone.
Title: Re: PVP and looting
Post by: Thane ir'Wyndan on June 01, 2007, 04:15:58 AM
Much like the orcs lands what you do is this.  Post something in the forums stating that the Bandit Clan Sneaky Buggers has claimed this stretch of territory and to beware.  Make an announce in public chat that you are sneaking up on someone.  That gives them time to move and run if they want to.  Boom problem solved, sneak attack away.
Title: Re: PVP and looting
Post by: KukoShaku on June 01, 2007, 09:21:52 AM
Quote from: Thane ir'Wyndan on June 01, 2007, 04:15:58 AM
Much like the orcs lands what you do is this.  Post something in the forums stating that the Bandit Clan Sneaky Buggers has claimed this stretch of territory and to beware.  Make an announce in public chat that you are sneaking up on someone.  That gives them time to move and run if they want to.  Boom problem solved, sneak attack away.

Actualy i think i might try to set up some sort of a bandit group... not a guild (guilds carry titles) but more like a gathering and hunt in groups. No leaders, elders, etc... just a mob of blood hungry and gold greedy bandits   :)

Anyway, once my character is up and running fit... you'll see an annoucement... something along the lines of beware of where you travel. I don't want to announce that i will be in a particular area waiting for people to show up. That kinda fends people off and bring lawmen in trying to thwart you and that ain't good for business  :-\  lol  Basically Tokuno and around Fel (you know the areas where it's "ok" to practice this type of business  :P hehehe) is where i'll hunt. So yeah, you shouldn't worry about the RP, because i will RP the entire time i play my bandit. So as a hint, just look out for people saying odd things in public or normal chat... you know anything out of the ordinary  ;)  and like i said above... i will announce the whole thing here.

Just one question here Thane... if i do all of that (the annoucements and RP and stuff), can i sneak attack or come out of stealth to ambush the target?

Quote from: Cearbhalyn on June 01, 2007, 02:46:44 AM
I think that sneak and hide might be better used when you banditos turn and run from the people pulling the Glacial out of their pocket and pointing at lunch ;)

Don't know about that... when we have mob tactics worked out, the bandits will come out on top  ;D  there's only so much you can do against a group ;) unless you're Thane and blow everyone up at once, i think the bandits will enjoy taking the body apart of someone who pulled a Glacial out on them.


---This is just off on a little tanget here.... can you put people's heads on a pike? So you know who dies and what not... It may be useful, kinda like mark where you've been. The number heads on pikes in a particular area should tell people where it's safe-ish and where it's not  :)
Title: Re: PVP and looting
Post by: Valius on June 20, 2007, 11:16:50 AM
When we used to PVP on the real servers, you were allowed to take any expendables (bandages, potions, food etc), 5K of gold, and each player had a special yellow backpack that we could place special items like quest items into. Anything inside the yellow packs is fair game, and freely lootable.
Title: Re: PVP and looting
Post by: Kevetsa on June 20, 2007, 11:37:20 AM
Quote from: KukoShaku on June 01, 2007, 09:21:52 AM
Quote from: Thane ir'Wyndan on June 01, 2007, 04:15:58 AM
Don't know about that... when we have mob tactics worked out, the bandits will come out on top  ;D  there's only so much you can do against a group ;) unless you're Thane and blow everyone up at once, i think the bandits will enjoy taking the body apart of someone who pulled a Glacial out on them.

Pfftt, mock not the Glacial till you can kill one. Remember that pets don't vanish when the owner dies...