Sylvan Heart Forum

General Category => Questions, Game Problems and Bugs => Topic started by: Mirage on October 03, 2007, 08:36:39 AM

Title: Rune Useage
Post by: Mirage on October 03, 2007, 08:36:39 AM
for certain runes i know you need certain requirements. Can you tell me the requirements for the follow?

TyrRune Weapons:  +Special attack Stamina Drain / Shields: +Special defense Stamina Drain

MefRune Weapons:  +Special attack Gift of Health / Shields: +Special defense Gift of Health

YlmRune Weapons:  +Special attack Vortex Strike / Shields: +Special defense Spike Shield


BTW: Triple Strike..evil rune. Glitchy. EW ew ew ew
Title: Re: Rune Useage
Post by: Kydaer Shol on October 03, 2007, 08:25:10 PM
not sure if this is updated for sure but we do have this


http://www.sylvanheart.co.uk/content/view/22/28/
Title: Re: Rune Useage
Post by: Aesa on October 03, 2007, 11:06:03 PM
Runes cannot be removed from weapons either.  Might wanna consider that before you put them in.
Title: Re: Rune Useage
Post by: Mirage on October 04, 2007, 01:54:39 AM
I know those Ky-Ky. the thing is runes demand you have certain skills in order to use.

Example: I got triple strike on my sword which requires 100 fencing from me (but something else from a GM hence why i say glitchy)

The webpage nor forums tells what is needed for these runes, hence me asking!

Edited: Also I've no clue what these skills are. I've looked all over the net for explanation of the skills themselves. Nodda.

And sorry if I came off rude not my intention!
Title: Re: Rune Useage
Post by: Kauri on October 04, 2007, 02:05:59 AM
I know triple-strike requires 50 arms lore. I suspect gift of health needs 50 magery.
Title: Re: Rune Useage
Post by: Mirage on October 04, 2007, 02:30:40 AM
me and my partner in crime are going to make a report on all the runes! So just..give a couple of hours *wide grin*