Sylvan Heart Forum

General Category => The Professionals => Topic started by: Eldarace on July 22, 2006, 10:28:07 PM

Title: general prices
Post by: Eldarace on July 22, 2006, 10:28:07 PM
hi there i was woundering what the crafting community would consider selling/ buying pricelists for the following :

each ingot type
base leather armour types
base ringmail armour types
base chainmail armour types
base plate armour types
dragon scale armour
(the above both indiviadual parts or full suits)
alll the above in Runic

all the various clothing types for our tailors out there

the house deco craftables - chairs, tables, beds in wood and or stone

also i was woundering what would the fighters be willing to pay for the certain rare arties we can get such as HoTL, Violet courage without the auction though it would probably be better placing them their :)


Title: Re: general prices
Post by: Tuor on July 22, 2006, 10:47:16 PM
Greetings!

Well I can't answer all your questions I can help with some..


I sell fulls suits of barbed leather for 5k, that includes various articles of clothing and shoes. (Female suits have a much larger variety though since there's just more for them.) Horned I sell for 4k and spined for 3k. I sell spined runic troll pieces for 500gp each. I don't usually sell complete troll leather suits.

Cothing I don't sell, but will make upon special request. I have just about all of the BOD cloths with the exception of Blaze.

My stone chairs I sell for 1k each and the medium tables go for 2.5k and the large tables for 5k each.

Artifacts are a whole nother matter in my opinion, their prices vary so much. A HoTL or Violet Courage I can see being sold for alot more than an Orcish Visage just because they are more useful in my opinion.

I think my prices are fair but ya never know. Would like to hear from other crafters though.
Title: Re: general prices
Post by: Andro on July 23, 2006, 04:16:48 AM
ingor prices are so varying these days its hard to tell you what they are.
Title: Re: general prices
Post by: Jager on July 23, 2006, 10:53:18 PM
I will say that i second Tuor's pricing guide for the leather suits. That is about what i sell for.
Title: Re: general prices
Post by: Kevetsa on July 24, 2006, 05:59:22 AM
Hm, does anyone else sell porc mounts, or am I the only one? Just for pricing reference.
Title: Re: general prices
Post by: Tuor on July 24, 2006, 06:45:44 AM
I can make em but I haven't started selling them. If I do though i'll probably use your price as well. I've bought so many off you *laughs*
Title: Re: general prices
Post by: Kevetsa on July 24, 2006, 10:18:24 AM
*mutters* I spend an hour or so getting 300 porc, make some horses, go eat lunch, come back and they're gone. Evil. But profitable.

Sure, if we want a 10k across the market I'm sweet to keep it there.
Title: Re: general prices
Post by: Miri on July 24, 2006, 10:27:55 AM
There was a general discussion across public chat a few weeks back about porceline mounts...
Those whocrafted them (myself included) said 10k wasn't worth the effort, and those who bought them said up the prices ;)
In the end, we came to an agreement around the 50k mark... a price that the crafters don't mind charging and the customers don't seem to mind paying. hehe
Title: Re: general prices
Post by: Jager on July 24, 2006, 04:06:08 PM
Aye. i can justify spending 50K on one o those.
Title: Re: general prices
Post by: Tuor on July 24, 2006, 06:53:33 PM
Quote from: Miri on July 24, 2006, 10:27:55 AM
There was a general discussion across public chat a few weeks back about porceline mounts...
Those whocrafted them (myself included) said 10k wasn't worth the effort, and those who bought them said up the prices ;)
In the end, we came to an agreement around the 50k mark... a price that the crafters don't mind charging and the customers don't seem to mind paying. hehe

Wow.. I think I'll stay out of the porcelain/obsidian mount buisness unless a friend needs one. *nods*
Title: Re: general prices
Post by: Kevetsa on July 24, 2006, 09:15:19 PM
50K? Wow. Again, it appears I've been massively undercharging. Might have to look into a price hike, although I may not put it up quite so high.
Title: Re: general prices
Post by: treyline on August 06, 2006, 03:16:50 AM
personally I would spend 20k -25 k on porcelain mount, 50k? no way I will make my own lol
Title: Re: general prices
Post by: Valeria on August 06, 2006, 06:18:27 AM
Heres my 10 cents or gold for that matter:

Iron Ingots = 0 - 8 gold each
ingots between iron and Valorite = add 10 gold per level.
Valorite Ingots = 0 - 200 gold each, price varies per seller

Normal Leather Can be bought from npc vendors at 4 gold each up too 999 per vendor (8 - 12 vendors respawn approx 30 min)
Normal Leather = 0 - 8 gold each
Spined Leather = 0 - 20 gold each
Horned Leather = 0 - 30 gold each
Barbed Leather = 0 - 40 gold each

Armor crafted from all leathers = free - 5,000 gold for full set
Spined Runic Armor = free - 10,000 gold per set
                            = free - 5,000 gold per piece
Horned Runic Armor = never seen horned runic armor
Barbed Runic Armor = free - 40,000 gold per set
                            = free - 10,000 gold per piece
Spined Runic Kit = 30 VS's, 100,000 - 3,000,000 gold each, free quest item, (bulk order deeds), 10,000 - 60,000 gold per charge
Horned Runic Kit = 40 VS's, 150,000 - 4,000,000 gold each, (bulk order deeds), 20,000 - 80,000 gold per charge
Barbed Runic Kit = 50 VS's,  250,000 - 5,000,000 gold each, (bulk order deeds), 25,000 - 100,000 gold per charge

Atonements = 0 - 8 gold each
VS = 20,000 atonements, 50,000 - 150,000 gold each
Obsidion Steeds = 10,000 - 50,000 gold each
Porcelon Steeds = 5,000 - 25,000 gold each

Dull Copper Runic Hammer = 10,000 - 50,000 gold each
Shadow Runic Hammer = 20,000 - 60,000 gold each
Copper Runic Hammer = 30,000 - 70,000 gold each
Bronze Runic Hammer = 40,000 - 80,000 gold each
Golden Runic Hamer = Quest Item 50,000 - 100,000 gold each
Agapite Runic Hammer =40 VS's, 75,000 - 200,000 gold each
Verite Runic Hammer =45 VS's, Never seen one sold
Valorite Runic Hammer = 50 VS's Never seen one sold

Ancient Smithing Hammer +10 = 50,000 - 200,000 gold each
Ancient Smithing Hammer +15 = 150,000 - 500,000 gold each
Ancient Smithing Hammer +30 = 500,000 - 5,000,000 gold each
Ancient Smithing Hammer +60 = 100 VS's, 10,000,000 gold each non negotiable

Will add more if need be
Title: Re: general prices
Post by: Loco Moco on August 07, 2006, 08:27:14 PM
Quote from: Valeria on August 06, 2006, 06:18:27 AM
Iron Ingots = 0 - 8 gold each
ingots between iron and Valorite = add 10 gold per level.
Valorite Ingots = 0 - 200 gold each, price varies per seller

Im not sure if you add 10 gold per lvl because some ores are worth more than others regardless of rarity. I would pay more for gold ingots that agapite
Title: Re: general prices
Post by: Valeria on August 07, 2006, 08:29:19 PM
Is that your only problem with my list?
Wow.
These are just a wide guide line.
You might be surprised to know there are players out there that give away resources that they arent using. lol
Title: Re: general prices
Post by: Eldarace on August 07, 2006, 08:42:03 PM
This is the sort of information i wanted when i started the thread, if we crafters can at least agree on a average price list for items, it would give us a good way to boost our economy, that and the fighters out there will know a rough idea of what they will need to have for what they need
Title: Re: general prices
Post by: Valeria on August 07, 2006, 09:08:28 PM
It sounds good in theory, unfortunately there are a lot of people that are like the ferengie on start trek.
Perhaps we could all sit down to discuss the prices that should be set in stone.
Title: Re: general prices
Post by: Eldarace on August 07, 2006, 09:24:13 PM
i'm game for that Valeria.

i have to admit that i have not much clue in what to charge for items and it would be nice to have a set price list if any other crafters would like the same we could all set up a meeting or if not a meeting then post here what you consider reasonable prices.

The average could be what we charge from here on in

any thoughts ?

:)
Title: Re: general prices
Post by: Miri on August 07, 2006, 09:32:23 PM
I'm up for a meeting...
Just, please, have it at some decent hour (GMT) so I can attend
:)
Title: Re: general prices
Post by: Jager on August 07, 2006, 09:47:18 PM
Aye. I would also be very interested in attending said meeting.

Jager
Title: Re: general prices
Post by: Loco Moco on August 07, 2006, 10:22:26 PM
Aye i agree, just within this topic, Valeria and i have a difference in which we sell our items. Neither of us are wrong and i guess we are both correct, it depends on who much the seller wants to sell it and the demand for it.

But im not sure if discussing the price of the ingots. Im in a pickle to choose what to do. To the buyer, it might seem as if the resourcese gatherers are sorta monopolizing the ingot trade. But then again it would be just easier to go my a set guildline
Title: Re: general prices
Post by: Valeria on August 08, 2006, 01:54:23 AM
Well as I said before, I am game for seting some base prices.
Smit is right though supply and demand usually set the prices.
Title: Re: general prices
Post by: Loco Moco on August 08, 2006, 01:57:33 AM
aye maybe we should set price ranges so that people dont get ripped off with their money or their work to get the resources
Title: Re: general prices
Post by: Valeria on August 08, 2006, 02:38:21 AM
I think what we are looking for is a happy medium
Title: Re: general prices
Post by: Eldarace on August 08, 2006, 02:40:57 AM
the happy medium i swhat i am looking for but at the same time prices can increase and decrease depending on their avalibility.  so lets have a meeting to discuss the prices of today before jumping ahead to tommorows prices

please :)
Title: Re: general prices
Post by: Valeria on August 08, 2006, 02:43:32 AM
I think everyone should use my prices as a base, and put your own thoughts in.
No inbetween prices just your solid prices.  Then we will have something to discuss.
Title: Re: general prices
Post by: Eldarace on August 08, 2006, 02:45:07 AM
good idea

some prices on smithy items welcome

i have none as i have previously stated, i'll just go off the prices started here :)
Title: Re: general prices
Post by: Loco Moco on August 08, 2006, 02:49:39 AM
i dont know about smithing items because it depends on how good the itesm are
Title: Re: general prices
Post by: Eldarace on August 08, 2006, 02:53:50 AM
lets go on execptional, and all the types we can do, including D scale and all the ingot types as well
Title: Re: general prices
Post by: Valeria on August 08, 2006, 02:54:12 AM
Just copy and paste my prices into a word program, and change the prices to meet your standars (don't use 20-50k) put an exact number (30k).  That way we can take all of our prices and and find a happy medium.
Title: Re: general prices
Post by: Bloodwild on August 08, 2006, 06:13:17 AM
Excellent idea ! It gives us a base to work with.
Title: Re: general prices
Post by: Loco Moco on August 10, 2006, 08:29:18 PM
Val i believe should be 85k
Title: Re: general prices
Post by: Valeria on August 12, 2006, 10:42:12 PM
I think Val should be somewhere closer to the rest of the ingots price wise.  It takes the same ammount of energy for us to mine either val or bronze.
Title: Re: general prices
Post by: Cearbhalyn on August 13, 2006, 11:13:52 AM
hehe Did you realize that in the RL if crafters did this, it would be illegal :)
Title: Re: general prices
Post by: Tuor on August 13, 2006, 12:30:42 PM
Valorite is the real world equivalent of oil it seems... *sighs*
Title: Re: general prices
Post by: Cearbhalyn on August 13, 2006, 02:09:58 PM
well, you could say it lubes the wheels of fighters efforts, so I guess that it would be an apt application of similarity. :) cept the prices dont fluctuate based on the stock market, but direct sales :).
Title: Re: general prices
Post by: Valeria on August 13, 2006, 05:59:26 PM
This actually isnt to make us more money on valorite it is to bring a standard, a standard that will hopefully shape our market.
Title: Re: general prices
Post by: Cearbhalyn on August 13, 2006, 09:34:47 PM
Bringing the standard is the part I was talking about being illegal :).... Its creating a monopoly, and manipulating the market ;). However this isnt RL, so It doesnt matter. I was just saying its something thats not fair to the consumer, since it sets what s/he is going to have to buy something for. Market flucuations help consumers as much as they hurt them and allow for a better deal at times.
On something like Valorite, any price is pure profit, so there is no standard except what you guys are trying to put together. It doesnt take any more effort to mine then iron, its just rarer in the ground. However, some of you have rune books with multiple spots so you can get a pretty good amount with little effort. The only thing you have spent is the initial time to find the veins, and really that paid back in a short amount of time. If you feel that the price should be "x" and others charge more you will get more business, however, with the market the way it is. the person that wants to charge "x+x" will still get the business becuase the stuff is so rare. SO unless you can get every possible seller of Valorite to agree to your pricing it wont matter that much. Also, some of you may have it easier then others to mine the Valorite, you have been here longer have better equipment and capability. Thus it may not mean as much to you as it does to someone with less time on shard. there are lots of factors that "should" effect the price and mean that any artificial pricing scheme will only help some, and will hurt others.

Anyway .... Laissez-Faire... We shall see how it all works out :)
Title: Re: general prices
Post by: Loco Moco on August 13, 2006, 10:37:01 PM
i thought we were just trying to set a standard. i said one 85k. Which is 15k cheaper than how much everyone else normally sells for

not to mention. i used to sell my val at 50k per 1k. Soon i heard ppl were just selling my val for more expensive prices and so i rose my prices
Title: Re: general prices
Post by: Kevetsa on August 14, 2006, 09:09:23 AM
Quote from: Cearbhalyn on August 13, 2006, 09:34:47 PM
Bringing the standard is the part I was talking about being illegal :)....

Ha, go the economics. True, collaboration/tacit agreements are illegal, but I guess we can make exceptions. The day the valorite miners agree for 600k an ingot, we complain.

Bring on competition!!!
Title: Re: general prices
Post by: Loco Moco on August 14, 2006, 01:24:12 PM
hehe *thinks how rich he would be to sell 1k val for 600k*
Title: Re: general prices
Post by: Valeria on August 14, 2006, 07:57:12 PM
I think Kevesta meant 1 ingot for 600k
Title: Re: general prices
Post by: Loco Moco on August 14, 2006, 09:05:48 PM
oh hehe then *thinks how rich he were to be to sell 1k val for 6000000k hehe
Title: Re: general prices
Post by: Kevetsa on August 14, 2006, 09:24:01 PM
Not very, as I think most of us would give up and mine our own. The only reason I don't mine is because I can get 300k in 2 or so hours of moderate hunting, compared to an overnight stint of mining fr 3k valorite.
Title: Re: general prices
Post by: Valeria on August 14, 2006, 10:23:03 PM
That sounds like a good Idea, thanks Kevesta.
Everyone should take their fighter out too your favorite spawn location for a few hours and see how much gold you come up with.
We can base prices on the same ammount of time mining.
That seems like a fair way to base prices.
Title: Re: general prices
Post by: Loco Moco on August 14, 2006, 10:51:03 PM
aye i like that idea. I think try and go hunting in malas. because there isnt that many MOBs there. and when there are, they are very hard
Title: Re: general prices
Post by: Cearbhalyn on August 15, 2006, 10:05:27 AM
dont know guys, when I drew comparesons between fighters and crafters it drew an awful amount of flak. With most people seeming to think that a crafter shouldnt earn nearly as much as a fighter does in the same amount of time. Kinda funny you guys would want to use the same idea. Hope no one flames you on it, but since all of you are primarlly fighters maybe you can pull it off.
Have a good one.
Title: Re: general prices
Post by: Valeria on August 15, 2006, 04:30:26 PM
I have some disturbing input.

I took my fighter out for an hour hiting my usual spawns lowered my grab to only grab gold.
He made 150k in an hour, quickly moving from one spawn to the next and back.

Next I took my smith out for a midnight mining excursion, and too my disbelief he managed
3026 valorite ingots in one hour, which includes the 3 trips home to drop off ore.

Using simple math calculations I have come up with 50 gold per valorite ingot.
150,000 gold devided by 3026 valorite ingots equals approx 50 gold per ingot.

It would seem the current price is double if not tripple this price.

(edited)

After much thought, deliberating whether to lower prices, If we miners lowered our prices on valorite would
people still buy it and re sell it for a profit, thus keeping the price of valorite very high.  I believe they would.
So I submit that the prices be changed on an individual basis, If you wish to change your prices feel free.
John Blacksmith
Title: Re: general prices
Post by: Miri on August 15, 2006, 04:43:25 PM
Question Valeria..
how many val spots did you hit in that time?
Did you walk between them, or recall from one to the next?
Were you exclusivly mining for valorite?

At the same time...
were you hunting creatures with a high gold drop?
Were you hunting creatures with a low gold drop from whom you would normally make your cash via sellable loot?


If you are going to do an experiment and then publish your findings, then you should have more of a control.

Remember people, different people fight in different areas, can take on higher or lesser creatures... so if I spent an hour whacking mongbats, should the valorite prices them be set to 0.000005 gp because my the end equations gave me that average?

Also remember, not everyone knows every single val spot there is to know.  Some know only a few and thus get less valorite than those who know more.

Title: Re: general prices
Post by: Lognarak on August 15, 2006, 08:42:27 PM
Quote from: Valeria on August 15, 2006, 04:30:26 PM
So I submit that the prices be changed on an individual basis, If you wish to change your prices feel free.
John Blacksmith

I agree with this.
Title: Re: general prices
Post by: Loco Moco on August 15, 2006, 10:26:16 PM
aye so do i, even though i know quiet a few val spots. Plus, who likes to go mine every moment they can get?
Title: Re: general prices
Post by: zziggy on September 03, 2006, 03:26:16 AM
What about troll leather?
Title: Re: general prices
Post by: Valeria on September 04, 2006, 09:50:48 PM
I would have to say Troll leather is the hardest to come by, therefore the highest price.
Title: Re: general prices
Post by: gypsy on September 04, 2006, 11:38:25 PM
What is the normal price for stones we mine? Havent seen it yet or I missed it. Thanks.
Title: Re: general prices
Post by: gypsy on September 05, 2006, 12:46:11 PM
No Ideas to go by with the stones hmmm?
Title: Re: general prices
Post by: Valeria on September 05, 2006, 03:47:08 PM
Stones aren't used frequently enough to put a price on them, make one up.
Title: Re: general prices
Post by: gypsy on September 05, 2006, 05:52:54 PM
*Nods* Thanks :)
Title: Re: general prices
Post by: Loco Moco on September 19, 2006, 02:13:53 AM
ive sold stone for about 5-10 gp each in bulk... so i guess anywhere from 5-15 gp each
Title: Re: general prices
Post by: Stroem Safai on October 09, 2006, 11:47:32 AM
5-15gp dont seem anough you could sell 100 of em wich took a good while to collect and only make under 2k gold :/ what about the diffrent levels of granite to such as verite and valorite these would be harder to come by due to the rarity of the ore.....
Title: Re: general prices
Post by: Valeria on October 09, 2006, 03:42:14 PM
Well since you have allready marked the locations of the ore, I don't see it as harder, all you need to do is change it on the diging device, it doesnt seem to interrupt the flow of what ever ore you are diging.  As I stated above charge what ever you feel is a good price since stone isnt sold on a regular basis to come up with a price for it.
Title: Re: general prices
Post by: Jimbo on November 10, 2007, 05:11:37 PM
Quote from: Valeria on August 06, 2006, 06:18:27 AM
Heres my 10 cents or gold for that matter:

Iron Ingots = 0 - 8 gold each
ingots between iron and Valorite = add 10 gold per level.
Valorite Ingots = 0 - 200 gold each, price varies per seller

Normal Leather Can be bought from npc vendors at 4 gold each up too 999 per vendor (8 - 12 vendors respawn approx 30 min)
Normal Leather = 0 - 8 gold each
Spined Leather = 0 - 20 gold each
Horned Leather = 0 - 30 gold each
Barbed Leather = 0 - 40 gold each

Armor crafted from all leathers = free - 5,000 gold for full set
Spined Runic Armor = free - 10,000 gold per set
                            = free - 5,000 gold per piece
Horned Runic Armor = never seen horned runic armor
Barbed Runic Armor = free - 40,000 gold per set
                            = free - 10,000 gold per piece
Spined Runic Kit = 30 VS's, 100,000 - 3,000,000 gold each, free quest item, (bulk order deeds), 10,000 - 60,000 gold per charge
Horned Runic Kit = 40 VS's, 150,000 - 4,000,000 gold each, (bulk order deeds), 20,000 - 80,000 gold per charge
Barbed Runic Kit = 50 VS's,  250,000 - 5,000,000 gold each, (bulk order deeds), 25,000 - 100,000 gold per charge

Atonements = 0 - 8 gold each
VS = 20,000 atonements, 50,000 - 150,000 gold each
Obsidion Steeds = 10,000 - 50,000 gold each
Porcelon Steeds = 5,000 - 25,000 gold each

Dull Copper Runic Hammer = 10,000 - 50,000 gold each
Shadow Runic Hammer = 20,000 - 60,000 gold each
Copper Runic Hammer = 30,000 - 70,000 gold each
Bronze Runic Hammer = 40,000 - 80,000 gold each
Golden Runic Hamer = Quest Item 50,000 - 100,000 gold each
Agapite Runic Hammer =40 VS's, 75,000 - 200,000 gold each
Verite Runic Hammer =45 VS's, Never seen one sold
Valorite Runic Hammer = 50 VS's Never seen one sold

Ancient Smithing Hammer +10 = 50,000 - 200,000 gold each
Ancient Smithing Hammer +15 = 150,000 - 500,000 gold each
Ancient Smithing Hammer +30 = 500,000 - 5,000,000 gold each
Ancient Smithing Hammer +60 = 100 VS's, 10,000,000 gold each non negotiable

Will add more if need be

I was wondering after a year would everyone say this is still the standard "Price Guide" for this shard?

Thank You
Ferrum Mandat
Title: Re: general prices
Post by: Forest Rithik on November 10, 2007, 05:35:54 PM
Blood (Valeria) tended to charge the highest any desperate player would fork out in an attempt to create a stable market

The Ingot ones are more or less right though though perhaps lower the =10 addition by 4 so its only a 6 addition per level, average for Valorite is 100gold per ingot these days. Also low end metals are very cheap compared to back then (Strange since hoarding was more common place back then as was Farming).

No idea about leather, most people tend to farm it themselves since its quick and easy (I can spend 10 - 20 minutes in a zone and get around a 1k or more in each depending on what zone I was in *Despise and Covertous for the win*).

About armour sets, pretty much correct. Though these days people tend to focus on specific properties rather then suites. Like this, someone will ask to buy a LRC suite or pieces but they wont be overly concerned weather its Horned, Barbed, Spined or a combination of each provided they feel it meets their needs. Same with appearance very few people that tetchy these days since they will hide missmatched gear beneath robes, dresses and skirts..etc

Runics kits themselves, no idea since I haven't had to get any myself from other players for ages, nor needed any since. Best ask players who are more dedicated to their crafting skills like Jager and Flint.

1 Atonement = 5gold (minimum on average, if desperate people will offer more)
1 VS = 100,000gold (minimum on average, if desperate people will offer more)

Both types of Steeds between 10,000 - 20,000 (repairs usually free if you have the ingredients to be used to repair).

The low end Runic Hammers sell for less these days (Gold hammer remains the same, everything after gold is likely going to get more due to amount of players with millions going spare willing to beat other bidders to it).

The ASHes are typically very depended on the current market and dedicated crafters demands, +30s and +60s don't go for such high amounts anymore, +60 is roughly 60/70% of what Blood asked for them. 10s and 15s are half the old rates aswell. I've had several +30s and +60s and none of them ever costed me as much as the ones listed here in recent months.


Title: Re: general prices
Post by: Mina on March 23, 2008, 11:21:26 PM
  I wouldnt mind finding out the general concensus on auggies.. i have seen shops selling legendary rubbies for 250k and others for 25 k    i am getting clueless now.  before everything seemed set to a general lowish price...but now its up up so not sure what i should be charging now...
Title: Re: general prices
Post by: Forest Rithik on March 24, 2008, 10:26:02 AM
These days there is no be all end all price, people sell them for as high as they can and focus on the commonly sort after augments (Rubies, Emeralds, Tourms, Pol, Wyr, Wol). Which all sell very quickly since Many classes can or will use them, prices are generally higher then back in the early days since back then there were fewer players and Mythics augments were easy to get.

All that there is these days is a price range, that encompasses all augments though eventually you would see the Ancient versions of the more wanted augments outpricing the legendary version of the lesser wanted ones. My own personal guidline prices that I tend to use when pricing up a suite are as follows:

Lesser Crystals 200k - 350k (Rarely used Crystals are lower on the list, things like Pol/Wol are the upper end of the list *Lesser Wyr excluded from list those go for between 600k - 900k).

Radiant Crystals 600k - 1mill (Rarely used Crystals are lower on the list, things like Pol/Wol are the upper end of the list *Radiant Wyr excluded from the list on grounds they go for between 1mill - 2mill)

Ancients - Currently all ancients go for 20k or under but soon things like Rubies, Emeralds and Tourms will become alot harder to get on grounds of the newly socketed players using them as socket fillers till they get more intensive ones.

Legendary - Price range from 60k - 240k, Rubies, Emeralds and Torums on the upper end of the range, Sapphs/Skulls and the others span the bottom half of the range.

Mythics - Price Range from 400k - 1.5mill with the general average being about 950k now. A lot of players looking for Mythic Rubies, Emeralds so prices during a private auction or public auction might spike the going cost on those even higher then what I list perhaps even on par with Radiant Wyr.

Hopefully that as given you atleast some idea about the price ranges these days but they keep moving up and down during each arrival of freshly socketed players to every exodous of older players.

Title: Re: general prices
Post by: Mina on March 26, 2008, 04:16:34 PM
wow.   thanks for the update rithik,  i didnt realise prices had jumped so much...wow...*runs to little fel mall to change prices*  hehe
Title: Re: general prices
Post by: Saelis on April 23, 2008, 07:52:54 PM
All right will open this up after haveing another playing spout out about over charging for Weapons made with Val runincs.

Some charge 1 VS per swing to make something for a player.
This is COST only - When a player has to donate $50 cash or save 50 VSs to get one hammer.

It is chance, not every weapon will come out decent. So 1 VS a swing seems under priced and if players are going to say its over charging they have to look at the cost to the crafter in order to get the hammer, then the metal used to make the weapon as well as the time.

Min of 2 VS or 200k for a Val runic weapon does not seem so costly when you get right down to it. And if the weapon had killer mods, your going to make that gold or Atones back in no time.

We should be supporting each other instead of trying to under deal things.  Don't be underhanded and tell players something is over priced just so you can push your own craft work.

I know if I don't have something that a player wants I will send them to other crafter's who do awesome work. I know Keely has a good crafter, so does Brachus and Flint is awesome and Hector has a good crafter as well as Silverglade.

Same priceing should work for Runic Armor made with Hammers or Sewing kits. Look at the cost of the kits themselves or the time it takes filling BODs to get them or gathering the VSs.
Title: Re: general prices
Post by: Teclis on April 24, 2008, 12:33:35 AM
If you have a problem with anyone about anything in game it should be resolved with that person. To go around telling people that a person is overcharging and you can get stuff cheaper elsewhere is in my opinion underrhanded and uncalled for. If someone is grossly overcharging, tell them you think so. The only exception to this is if someone is way overcharging a newbie. In that case I would say it is ok to maybe tactfully step in and mediate a bit. Honestly some people here have no idea what stuff is worth and just throw out numbers, so you might do both of them a favor. Remember, above all tact and honesty are important here.

Berak
Title: Re: general prices
Post by: Saelis on April 26, 2008, 02:12:53 PM
Will agree with you there Berek. Last place you claim someone is over charging is in the meadow... and even worse when its a fair price for all the work that goes in to making it posiable to obtain said items.