Not so exceptional?

Started by Madeline, June 21, 2007, 01:35:12 PM

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Madeline

Greetings, Friends!  :)

I have a suggestion for a menu thing.  I needed some skillets, so my hubby has a GM tinkerer and was going to make me one.  And it said he had over an 80% chance to make exceptional ones, but he could never make any.  I'm told this is because you actually CAN'T make exceptional ones, because they aren't needed because we have those cool tool-morph boxes.  So, my suggestion is to take that Exceptional Chance thing off the menu, because it's pretty confusing to people who are new to the shard (me!).  Hahaha! :)  I didn't know if I was doing something wrong or needed to buy some special book or something.  So that's all!  Hope everyone is having a great week!

~Madeline (Amavin)

Admin Acacia

I'm sorry he hasn't been able to make an exceptional one.  Actually, that menu thing, in many of the crafting skills, is an internal script within the UO game itself.  It would take Alder or another scripting whizurd, but I think it wiill take a lot of digging and changing to alter that.

Never be less than your dreams.

Valius

As far as I'm aware, there'll be skillet.cs which lists the skill level required to make the item. Now it's been a while since I've tinkered with the server side (no pun intended) so I can't remember if there's a line that depicts the skill level required to make exceptional, or if it is indeed automatically calculated, I'd imagine any calculations would be server-side instead of client side though :)

todd0168

Yeah, not sure what is up with the exceptional on the tools, but, seeing as how we don't really have a scriptor, I don't see this as being a high priority issue for Alder right now.

8)

Valius

We do have a scriptor, I wrote the basis of the Drow script that SH uses :)

todd0168

OOoooohhhhh.  I had no idea you were one of the scriptors..   nm   scratch that last post then.

8)

Homedogg

Quote from: Valius on June 21, 2007, 09:45:15 PM
As far as I'm aware, there'll be skillet.cs which lists the skill level required to make the item. Now it's been a while since I've tinkered with the server side (no pun intended) so I can't remember if there's a line that depicts the skill level required to make exceptional, or if it is indeed automatically calculated, I'd imagine any calculations would be server-side instead of client side though :)

Its actually in DefTinkering.cs, thats were it does the function for exceptional chance.

Madeline

Okay, well, I don't really know how any of this "technical" stuff works, but it sounds really hard.  Didn't know if it was just something easy, but evidently not!  Heheheheh!  Thank you anyway, for all of you who work to make this game cool.  I'd never be able to do it!  :P

~Amavin

Valius

Quote from: Homedogg on June 22, 2007, 01:57:35 AM
Quote from: Valius on June 21, 2007, 09:45:15 PM
As far as I'm aware, there'll be skillet.cs which lists the skill level required to make the item. Now it's been a while since I've tinkered with the server side (no pun intended) so I can't remember if there's a line that depicts the skill level required to make exceptional, or if it is indeed automatically calculated, I'd imagine any calculations would be server-side instead of client side though :)

Its actually in DefTinkering.cs, thats were it does the function for exceptional chance.

Yeah, that'd be right actually. As I said, it's been a couple of years since I last messed with RunUO

Jager

Valius isnt the only SH scripter either. *chuckles*