dci hci di rpd fcr fc caps ?

Started by Jelle, April 05, 2009, 11:50:15 AM

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Jelle

what are the cap of :-dci (defense chance increase)?
                             -hci (hit chanse increase)?
                             -di (damage increase)?
                             -rpd (reflect physical damage)?
                             -fcr (faster cast recovery)?
                             -fc (faster casting)?

I have to now ... before I place moor crystals in my jools ...

Myrick

#1
DCI - 45% - I go a little higher here because Divine fury drops you by somewhere between 15 - 25 %
HCI - 45%
DI - 100%
RPD - 105%
FCR - 12, however there is no need to go beyond 6, that is the no delay score
FC - 2 (magery) 4 (chivalry) I believe in taking a little extra because I keep protection up and it has a -2 FC modifier

Thane ir'Wyndan

A few quick notes:

DI is capped at 100% from ITEMS, 300% overall.

The FC 4 only applies to chiv if you have NO magery on your template, add in magery and the FC 2 is the limit.

Time is a healer, time is a stealer, time is an angel, time is a devil that burns.
http://s7.bite-fight.us/c.php?uid=91111

Cpt_Starfox

#3
Now, I always thought that HCI was caped at 40% - are you sure it is 45% ?

Thane, you mean you can get 100% tops increase from items and 300% tops increase from items and skills combined? right?

Thane ir'Wyndan

Correct, 300% from items, skills, spells all that fun stuff.

The HCI is indeed 45% same as the DCI.

Time is a healer, time is a stealer, time is an angel, time is a devil that burns.
http://s7.bite-fight.us/c.php?uid=91111