Sylvan Heartwood Expansion Released!

Started by Cypress, December 17, 2020, 09:24:21 PM

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Cypress

The Sylvan Heartwood Expansion
There are so many quests, creatures, drops, dungeons, and more it may take some time to release the information in more detail! However, here are a number of the highlights :)

There is a new installer for the new patches
The Sylvan Installer: http://www.sylvandreams.co.uk/downloads/SH_installer.exe
Alternate link: https://dl.dropboxusercontent.com/s/is1ilin6kkrk5cj/SH_installer.exe

There are new patches!
There are various minor fixes but also new things for you to enjoy!
There are now mouse and rat ears and tail available.
The Remorhaz is now a mountable pet.
Dwarves now have three new animations!
There's a new fire demon!
There are two new goblins!
There is now a small galleon!



There are new areas!
One new area is Heartwood, the area for which this expansion is named. The entrance is just to the north in Yew near a giant white Yew tree.

Another new area is Trammel Dragon Riders Castle! The entrance to that is located inside a cave in the mountain range between Britain and Skara Brae.



There are also new dungeons!
There's an expansion to the Fan Dancer Dojo. Fight your way down to the depths of the dungeon and find the entrance to Fan Dancer Palace and the Assassin's Fortress!



There's a new Jungle dungeon complete with dangerous trap rooms and strong savage guards! The entrance is a cave in a mountain range near some savages who live in a swamp near Destard. Beware, the entrance is Trammel, but the dungeon is in Felucca!



Another group of dungeons involves a new enemy, the gorgons! Be careful, looking at them can turn you to stone! The cave entrance to the main dungeon is in the western mountain range of the Lost Lands.



In connection with the Trammel Dragon Riders there are evil Felucca Dragon Riders! The entrance to their dark castle is the Felucca realm's reflection of the cave where the Trammel entrance is located.



The Technomancer Empire uses crystals for their golems. These special crystals are mined by dwarven slaves from a special crystal mine. This mine is so dark, even magically dark, that night sight does not work, but it's probably for the best! You may want to see the light given off by the crystals to be able to effectively fight the creatures that lurk in this dark mine. To defeat them you fight them within the moving light given off by various crystals. The lights can also resurrect you! The entrance to the Technomancer's city is on the east of Umbra and the entrance to the mines is in the city.



There are new items
There are now working quivers!
There are now two music boxes, normal and elven, which have various new items that go along with them.
There are new craftable items!
Runic whips are now craftable!
Hand blades are now craftable!
The Royal scepter is now craftable!
Gorgon stones are craftable!
The forest bow and sylvan bows are craftable using new special materials gathered from new creatures scattered throughout the swamps of the lands!
Runic dart guns are now craftable!
Special darts are now craftable! These include lesser poison, poison, greater poison, deadly poison, ice, and greater ice darts!



There are so many new places to go and new things to do! Hope you enjoy!

Xannadu

SWEEEEET Thank you Cypress for all of your hard work!...ilove the new mount look! Xan has to get one!

Cypress

Music And Music Boxes




To use a music box, you will first need to get a broken music box by completing a quest. You can complete Olive's quest for a normal music box or Talitha's quest for an elven music box. Both quests are located in Heartwood.

Once you have a broken box, you can fix it using parts and 100 tinkering skill. You will need a bamboo flute, tambourine, drums, lap harp, lute, gears, and a music box winding key. You can get all of these from the music box parts vendors in Heartwood.

To use a music box, you will need either drums for the normal boxes or disk for the elven boxes. The drums or disk will need to be marked to play a song. A blank drum or disk will play nothing. To mark a drum or disk, first find a song. While some are drops, some you can steal, and some are quest rewards! Some songs are for normal boxes and some for elven boxes.

Once you have a song, take it to the music box music writer in Heartwood. He can take the song and make a music box music sheet which is a page of holes showing the pattern that you will need to mark the drum or disk with. Once you have that music sheet, you can use it (requires 100 tinkering) to mark the blank drum or disk. Simply double click the sheet and target the blank drum or disk. Once you have a marked drum or disk you can place it into the appropriate box. Simply double click the drum or disk and target the appropriate box.

There are about 58 songs to find hidden throughout the lands! While some are drops, some you can steal, and some are quest rewards! Here is a list of the songs so that you can check them off as you find them!

Songs for the normal music box
Approach
Stones2
Britain1
Britain2
Bucsden
Jhelom
LBCastle
Linelle
Magincia
Minoc
Ocllo
Samlethe
Serpents
Skarabra
Trinsic
Vesper
Wind
Yew
Cave01
Dungeon9
InTown01
Sailing
Tavern01
Tavern02
Tavern03
Tavern04
Combat1
Combat2
Combat3
Death
Victory
BTCastle
Nujelm
Dungeon2
Cove
Moonglow
Zento
TokunoDungeon

Songs for the elven music box
Taiko
DreadHornArea
ElfCity
GrizzleDungeon
MelisandesLair
ParoxysmusLair
GwennoConversation
GoodEndGame
GoodVsEvil
GreatEarthSerpents
Humanoids_U9
MinocNegative
Paws
SelimsBar
SerpentIsleCombat_U7
ValoriaShips

Songs used in both music boxes for ambience
Forest_a
Jungle_a
Plains_a
Swamp_a

Cypress

The new dwarf forms are now available on the dwarf shape shifting stone :)